Like the original 2048, the goal of the game is simple: Reach 2048 (or higher, of course!) before the board fills up!
Whenever two tiles with the same value collide, they merge into a greater tile whose value is the sum of the merged tiles. To achieve this, use the W-A-S-D (or Up-Left-Down-Right arrow) keys to slide tiles around and combine them. After each move, a new tile, either 2- or 4-tile, is randomly spawned on the board.
A new mechanic of 2048++ is the Combo Bar. Whenever tiles are merged, the combo bar fills up by an small amount. However, the bar constantly diminishes, so tiles must be merged quickly in succession to fill up the bar. Once filled up, we enter the Combo State. For starters, all 2-tiles present on the board are transformed into 4-tiles. What's more important, in the next 10 seconds, 4- and 8-tiles are spawned instead of the usual 2- and 4-tile. During this period, try to get as many tiles to merge as possible to achieve higher scores faster!
Good luck & Have fun!
Hi! Thanks for checking out 2048++!
My name is Ngoc-Anh, a rising sophomore at Grinnell College, Iowa.
2048++ was originally started because I felt like the 4-by-4 grid was too limiting, and I wanted an easier way to get unthinkably high scores. Hence, the idea of bigger boards.
From there, I figured, why not add some more customizability while I was at it? That being said, I was a total beginner at coding in general, let alone building pretty-looking web apps with multiple customizable functionalities.
So, throughout this process of building 2048++, I taught myself many, many things about JavaScript, HTML & CSS, and problem-solving in general. So, I'm very happy that you're here to see what I have put hours and hours into building, improving, and perfecting!